Unity
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I found some images, on a computer, that I don’t think I have saved anywhere else, so thought I’d make a mega post to save them all! I was actually looking for the baby dragon rig I made years ago, alas I should have stored it online too!
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I’ve spent a little time rounding out the edges of the game I made for LD 42. Acreage Post Compo Build Changelog: Added sound fx and music. Cleared some weird bugs, when dragging tiles from the belt really fast. Unified the visual identity. Options and about screens. Added the forgotten quit button. The little things…
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I tried making a matching game for LD 36 themed Ancient Technology, and what’s more ancient than hieroglyphs! You can find the game on itch.io and a time-lapse below:
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Trying my hand again at learning the PBR. Not totally happy with this yet, I need to fix some baking Issues and want to tweak roughness maps, specifically the pauldrons. I’m also getting light bleed into the eyeballs that I’m not sure how to get rid of yet, but Think a 2nd piece of geometry…
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I made a game for the LD 35 jam. It didn’t go as planned, and spent time in all the wrong places. As a result I have buggy mechanics… Making an AI was a first though and for that alone the jam was totally a success. It’s very rewarding trying to program the computer to…
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Gameplay video of my compo build.
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Took part this weekend in LudumDare28 and again I feel like I’ve pushed myself and accomplished something, although not a great game by any means, it’s something which is a better use of my time than watching series ever could be 🙂 Play Wrecked Here: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=21417 Wrecked by a remote two man team. Brendon Smuts…
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We took part in ludum dare 27 this past weekend and it was awesome. Play the game here: [Ludum Dare 27] RetroEpic – Macro Here’s a time-lapse of my screen during the weekends development: I think it went better than our first attempt for the simple reason that we spent more time focusing on game…
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Getting closer to due date and still so much to do! here’s a link to the latest build of my Archer Game Having so much fun deving this, I’ve somehow become super motivated. I most love the moments where I forget I’m trying to figure something out and have fallen into “Play Mode” where I’m…