So our team took part in the Ludum Dare 48 Jam
We didn’t get to finish it up like we wanted, with all the ideas we had, but I’m quite pleased with how much we actually got done. It was our first LD experience and it was as everyone says, Amazing! Making something playable with a team in a short amount of time is in and of itself quite a cool thing add “game” to the mix and it becomes a pretty awesome.
Here’s what our stage looks like:
also just to prove that you can kill all the monsters here’s how my screen looked after playing 🙂 A bit of a grind fest for ammo collection, but again 72 hours! Need to put a camera at a birds eye view to show the minimalist painting form and change.