Joint Based Mouth Rigging

Really wanted to know how to get fine controls, and this is what I have so far with a joint driven system. Seems Fun to animated and I think overall suits my animation style. I like controls in space, feels more like interactive sculpting of a pose rather than the sliding of an attribute off somewhere else.

So here’s the setup and a video showing the results, I was going to make a video tutorial, but seemed easy enough to understand from the diagram.


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