>Horsey Horsey update 2

>Rigged, textured and modeled characters and environments. Next phase is to do my animation blocking. According to the animatic. Which can be seen here:

I’ve had a lot of fun creating the rigs and there’s been some real personal achievements that have come from the experience so far in the project and I can’t wait to start animating!

Here is a render of what I got so far:

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3 thoughts on “>Horsey Horsey update 2

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